PKKB: Postdigital Art Practices in Cultural Education – Aesthetic Encounters between Appropriation, Production and Mediation
Research into post-digital art scenes, their spaces of practice, appropriation and reception, and the development of artistic-aesthetic mediation concepts for cultural education in exchange with the research practices carried out.
The project investigates post-digital cultural scenes that produce innovative formats of aesthetic appropriation, production and mediation at the interface of art and technology. This refers to artistic practices that take digital technologies as a starting point in order to aesthetically (re)negotiate issues that are conditioned by them and go beyond them.
The artistic approach to new or digital technologies holds the potential for critical engagement with the corresponding media, algorithms and their inscription in cultural and social participation. In the active design of digital environments – starting with the mediatisation of the self through virtual alter egos to the production of simple visualisations in the form of animated GIFs or memes to more complex procedures of coding – the view of the overlapping of digital and physical spaces and their reciprocal relationship is sharpened. The project emphasises this interrelation and aims to identify modes of action of post-digital art practices and to elicit their potential for cultural education. This requires not only the analysis of the technologies and forms of expression used in these scenes, but also research into the appropriation strategies and presentation spaces of the corresponding actors. The basic research forms the starting point for the development and testing of aesthetic mediation strategies, which are furthermore analysed in the project itself.
The interdisciplinary project is anchored across disciplines through its actors from media studies, aesthetic education, media art and design. It is carried out in close cooperation with partners from the cultural and educational sectors: Computerspielemuseum, DAM Gallery, Digitale Gesellschaft e.V., Digitale Kultur e.V., Grimme-Institut, Mediale Pfade, Medienwerkstatt Potsdam, NOME, Open Knowledge Foundation, REMIX.MUSEUM, Stiftung Preußische Schlösser und Gärten, Studio NAND.
Further information on the project blog: https://pkkb.fh-potsdam.de/blog/